Comprehensive Golang Syllabus
Introduction to Go
Overview of Go
Setting up the Go Environment
- Installing Go
- Go workspace setup (GOPATH, GOROOT)
- Go Modules
- Running a Go program
go run
, go build
, go fmt
go get
, go mod
go test
, go generate
Go Language Basics
Basic Syntax
- Structure of a Go program
- Comments and documentation strings
Primitive Data Types and Constants
- Integers, floats, booleans, strings
- Constants: Typed and untyped
Variables and Type Inference
- Declaration:
var
and shorthand :=
- Type inference and zero values
Basic I/O
fmt
package (Println
, Printf
, Scan
, etc.)
Control Flow
- Conditionals:
if
, else
, switch
- Loops:
for
, break
, continue
, range
goto
, labels, and fallthrough
Advanced Data Structures
Arrays and Slices
- Declaration, slicing, capacity, and resizing
- Built-in functions:
len()
, cap()
, append()
- Multidimensional arrays and slices
Maps
- Declaration, initialization, adding, retrieving, deleting
- Iterating over maps
- Maps as sets
Structs
- Declaration and initialization
- Embedded structs (Composition)
- Methods on structs
- Tags in structs (useful in JSON/XML marshaling)
Pointers
- Declaration and dereferencing
- Pointers to structs
- Nil pointers and pointer arithmetic
- Passing by reference vs. value
Functions in Go
Basic Functions
- Declaration, parameters, and return values
- Named return values
- Variadic functions
First-Class Functions
- Functions as variables and parameters
- Closures and anonymous functions
- Higher-order functions
Recursion
Defer, Panic, and Recover
- Usage of
defer
in cleanup
panic
and when to use it
- Error recovery with
recover
Concurrency in Go
Goroutines
- Creating and running goroutines
- Goroutines and the Go runtime scheduler
- Synchronization issues with goroutines
Channels
- Creating and using channels
- Buffered vs unbuffered channels
- Channel operations:
send
, receive
, close
- Channel directions and blocking behavior
Channel Patterns
- Select statement and timeout
- Fan-in, Fan-out, and Pipeline patterns
Concurrency Primitives
- Mutexes, RWMutex
- WaitGroups, Atomic operations
- Condition Variables
- Worker Pools and Semaphore Patterns
Go's Memory Model
- Happens-before relation
- Avoiding race conditions
- Using the
race
detector
Object-Oriented Patterns in Go
Interfaces
- Defining and implementing interfaces
- Implicit implementation
- Empty interfaces and type assertions
- Interface vs Struct usage
- Practical use cases: Dependency injection, mock testing
Polymorphism
- Implementing multiple interfaces
- Interface embedding
Composition over Inheritance
- Composition in structs and interfaces
- Real-world design patterns using composition
Error Handling and Logging
Idiomatic Error Handling
- Returning errors vs. using
panic
- Creating custom error types
- Wrapping errors using
fmt.Errorf()
Error Handling Patterns
- Sentinel errors
- Error propagation
- Error handling in critical applications
Logging
- The
log
package
- Customizing log formats and levels
- Structured logging (with external libraries)
Third-Party Logging Libraries
Testing and Benchmarking
Unit Testing
- Writing test cases using the
testing
package
- Test functions (
TestXxx
)
- Using
go test
and test flags
- Table-driven tests
Mocking and Dependency Injection for Tests
- Using interfaces for testing
- Third-party mocking libraries
Benchmarking
- Writing benchmarks (
BenchmarkXxx
)
- Performance profiling (
pprof
, memory, CPU)
Code Coverage
- Measuring coverage
- Tools like
go tool cover
Fuzz Testing
- Using fuzz testing for inputs
Memory Management
Understanding Go's Garbage Collector
- How Go's GC works
- Tuning the garbage collector
Manual Memory Management
- Stack vs heap memory
- Memory profiling tools
- Object reuse and pooling
Go Modules and Dependency Management
Go Modules
- What is a Go module?
- Module initialization and versioning
- Private modules and vendoring
Dependency Management
- Managing dependencies via
go mod
- Semantic import versioning
File Handling and OS Interaction
File I/O
- Reading from and writing to files
- Handling file paths
- Working with directories and file permissions
Interacting with the OS
- Using the
os
package
- Command-line arguments
- Environment variables
Networking in Go
Basic Networking
- Creating TCP and UDP servers and clients
- Working with the
net/http
package for HTTP
- Working with WebSockets
Building REST APIs
- Designing and implementing RESTful services using
net/http
- Context handling in requests
- Middleware and routing libraries (e.g., Gorilla Mux)
gRPC and Protocol Buffers
- Introduction to gRPC
- Implementing gRPC clients and servers
- Using Protocol Buffers for message serialization
Go in Cloud-Native and Microservices
Building Microservices in Go
- Structuring a microservices architecture
- Inter-service communication: gRPC, REST, etc.
- Error handling in distributed systems
Containerization with Docker
- Dockerizing Go applications
- Multistage builds and optimizing images
Deploying Go Applications
- CI/CD for Go
- Kubernetes basics for Go deployments
- Service discovery, load balancing, and scaling in cloud-native Go apps
Profiling and Tracing
- CPU and memory profiling
- Tracing system calls, goroutines, etc.
Optimizing Go Applications
- Memory optimizations and GC tuning
- Avoiding common pitfalls
- Optimizing concurrency and parallelism
Go Best Practices
Code Organization
- Package structure and best practices
- Naming conventions and idiomatic Go
Writing Efficient Go Code
- Avoiding global state
- Immutable data structures
- Efficient use of Goroutines and Channels
Documentation
- Using
go doc
for self-documenting code
- Writing effective documentation comments
Security Best Practices
- Handling sensitive data
- Securing APIs and services